I had originally done this as part of the One Page RPG Jam, but since discovered the creator of that jam supports the use of generative AI. So I've pulled it from that jam. I know the layout and "art" in my game isn't much, but at least I didn't use generative AI to scrape other artists' work to pass off as my own.
Thank you! Several games have a "fail forward" mechanic, but I feel like it's a necessary part of a scouting game; try, maybe you fail, but keep learning anyway.
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I had originally done this as part of the One Page RPG Jam, but since discovered the creator of that jam supports the use of generative AI. So I've pulled it from that jam. I know the layout and "art" in my game isn't much, but at least I didn't use generative AI to scrape other artists' work to pass off as my own.
I love the idea of learning from your failures and getting more skilled because of them.
Thank you! Several games have a "fail forward" mechanic, but I feel like it's a necessary part of a scouting game; try, maybe you fail, but keep learning anyway.